Monday, August 18, 2008
Coogee Community Centre - Submission 1
Insertion - Contours (Plan/Section)
Reciprocity - Day/Night use of area
Materiality - Different types of trees
Reciprocity - Importance of the area (beach - oval - commercial shops)
Infrastructure - Parking
Threshold - Weak vs Strong Threshold
Threshold - Footpath
Reciprocity - Natural - Semi natural - Man made
Reciprocity - Public use of area

Site analysis - Walked around the site and took down my interest levels while walking around. The thicker the lines get the more time i spent there also. Along the oval was pretty interesting only in certain bits were the game could be seen. Along the beach was interesting but very constant as it was the same thing over and over again.
Site analysis - Showing the hot spots, main areas being the beach, oval and commercial shops


My general thoughts for the concept model were that the site is pretty dull and boring, so wanted to create something that would stand out instead of blend in with the environment but at the same time bring in the beach culture as the beach in my opinion is the most important feature of coogee.
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment